This page is very much a work-in-progress and I would be grateful for any comments.
| General | |
| Prerequisites | |
| Seeds | |
| Plant Info Table | |
| Specific Plants | |
| The Process of Gardening |
For players of previous Sims games - in Sims 3 you cannot hire a gardener. That said, it seems garden flowers and shrubs need no care. The produce plants need a great deal, and your Sim can build the skill by "doing the stuff", or do a course or read gardening books.
Gardening class can be taken at the Science Facility.
If you want to play "realistically", avoid the "special" seeds... these are the magical ones. They will certainly make your Sims rich but have nothing to do with real farming. You can sell the seeds instead of planting them.
Helps a lot, giving motive boosts for growing.
Loves the Outdoors and Eco-Friendly help too.
This is given for a Skills challenge. The benefits of these two stack.
The Loves the Outdoors trait gives a boost for being out of doors.
The Eco-Friendly trait gives a boost for gardening, though your Sim may not be happy about driving a truck or tractor!
The Angler trait may well be useful for catching good fertilizer fish
Anglers should buy and read all the various fish books - listed under skills in the store - to learn the bait for different types of fish.
Natural Cook would work well with gardening\farming. Recipes are improved if made with excellent or better ingredients.
Handy Sims will find it easier to upgrade the sprinklers.
Gardening class can be taken at the Science Facility.
When you reach level 1 of Gardening skill you are give some seeds. These are quality "normal". The seeds\fruit you buy at the supermarket are Very Nice, and it may be worth buying some for a better start.
| Produce | Seed rarity | Found where |
| Apple | Common |
You may get this type
of seed by reaching level 1 1 in gardening skill.
Found as seed randomly in parks and woodlands. Can also be harvested from townie gardens |
| Grapevine | Common | You may get this type
of seed by reaching level 1 1 in gardening skill.
Found as seed randomly in parks and woodlands. Can also be harvested from townie gardens |
| Lettuce | Common | You may get this type
of seed by reaching level 1 1 in gardening skill.
Found as seed randomly in parks and woodlands. Can also be harvested from townie gardens |
| Tomato Plant | Common | You may get this type
of seed by reaching level 1 1 in gardening skill.
Found as seed randomly in parks and woodlands. Can also be harvested from townie gardens |
| Lime Tree | Uncommon | Found as seed
randomly in parks and woodlands.
Can also be harvested from townie gardens |
| Onion Plant | Uncommon | Found as seed
randomly in parks and woodlands.
Can also be harvested from townie gardens |
| Potato Vine | Uncommon | Found as seed
randomly in parks and woodlands.
Can also be harvested from townie gardens |
| Watermelon Vine | Uncommon | Found as seed
randomly in parks and woodlands.
Can also be harvested from townie gardens |
| Bell Pepper Plant | Rare | Found as seed
randomly in parks and woodlands.
Can also be harvested from townie gardens |
| Garlic Plant | Rare | Found as seed
randomly in parks and woodlands.
Can also be harvested from townie gardens |
| Death Flower Plant | Special | Found as seed
randomly in parks and woodlands.
Only found at the graveyard though. (is this true of every Town? Certainly in Riverview) I had a sim pull up a box with a death flower in it while fishing in the park. |
| Flame Fruit Plant | Special | Found as seed
randomly in parks and woodlands.
Can also be harvested from townie gardens |
| Life Fruit Plant | Special | Found as seed randomly in parks and woodlands |
| Money Tree | Special | Found as seed
randomly in parks and woodlands
Drops Money Tree seeds randomly when full grown, so search close to existing money trees - if you grow them leave enough space around the tree to see the seeds. |
| Egg Plant | Special | From opportunity
that crops up when you get to high gardening skills, is still random.
Opens up for next step in special plants. |
| Cheese Plant | Special | From opportunity
that crops up when you get to high gardening skills, is still random.
Opens up for next step in special plants. |
| Burger Patty Plant | Special | Gained from
opportunity that shows up after you learn the egg plant and cheese plant
skill.
Once done leads to give another opportunity that will open up omni plant. |
| Steak Plant | Special | Gained from
opportunity that shows up after you learn the egg plant and cheese plant
skill.
Once done leads to give another oportunity that will open up omni plant. |
| Omni Plant | Special | Gained from
opportunity that shows up after learning the steak and burger patty
plant skill
You gain 3 seeds and can now order more omni plant seeds via the mailbox. |
It appears that farming most of the WA plants gives inordinate amounts of experience, due to 500 exp per harvest and 2-5 harvests for most plants. Set against that travel expenses and time of going to find them, this seems reasonable.
Having a flame fruit in your inventory can give your sim a happy moodlet of +5
Ingredient in Angel Food Cake, which gives a larger warmth bonus
The flame fruit sprout is distinctive looking, it's the only ground-hugging plant of the four special seed plants.
Life Fruits will give your sim 1 day of life back if eaten.
They make excellent fertiliser.
It is a staked plant that wilts the moment it is planted. Move all wilt-upon-planting specials into a single row: all the stake plants in that row will be life fruit plants.
Move all wilt-upon planting special seed plants into one row. They will be Money tree and Plasma? Or Flame?
Staked plants from special seeds, which do NOT wilt upon planting, will be Death Plants
Revival also seems to have a 50% success rate, but only get the option to use it on Death Flowers.
If you have a Deathflower in your sims inventory when he/she meets with a serious accident, the Grim Reaper will take the flower instead of your sim, but NOT if it is due to old age. Basically it is a "Donīt die from accidents" free pass.
Also, you can only revive a dead plant, not a barren one. They look the same, but there is the subtle difference that one has a chance of flowering again if revived.
There are reports that SOME Sims who have the green thumb trait and has the super green thumb, can revive death plants over and over. This might be a bug.
You can tell the money tree once it is growing because of the icon that shows up as it starts to grow. Once it becomes a sapling it looks very different from all other plants.
An orchard of money trees can bring in $10K in money bags and will drop seeds if there is enough space around the tree. Leave enough space around the tree if you want the seeds (1 clear tile all round)
The money tree sprout is very distinctive looking and starts to wilt the moment it's planted.
Money trees cannot be revived as they'll explode upon their death
You get it by completing a challenge to grow 10 steaks of quality.
You can feed the omni plant any veggies, and fish you can find.
You can also feed it all books, with the exception of the magic scroll books that go poof when read.
You can't reproduce the ambrosia recipe this way.
The omni plant looks pretty weird with 4 swordfish growing on it.
Has special interactions - Feed and Check Diet.
Things you can feed it:
Things you cannot feed it:
Sprinklers are essential if you are growing more than one or two plants.
They can be upgraded to automatic by a Sim with Tinkering level 4, and this is well worth while. Automatic sprinklers work from 4-7 am and use less water than leaving the sprinklers on all the time, affecting household bills.
Watermelons (and the Money Tree) show the effects of needing water differently than the other plants, though they will all show as 'wilting'
Life Fruit is the best thing you
can fertilize with, though you might prefer to keep those for other uses.
Lobster is great if you fish. I found Garlic and Steak are close.
Passing the Skill Journal Challenge Master Farmer adds an extra two days to the lasting time of any fertilizer.
Great, Excellent, and Outstanding quality all give an extra one day, Perfect
gives two.
Quality of fertilizer has a multiplier, 0.6, 0.7, 0.8, 0.9, 1.0, 1.1, 1.2, 1.4,
1.6, 1.8, 2 in which
1.0 is normal, 2 is perfect.
So a Perfect Life Fruit used as fertilizer by a Master Farmer yields 50 performance, and 10 days of fertilization.
Talking raises the Sim's social motive, great for lonely farmers.
When you plant an item of produce (eg an apple) you already know the quality of, the new plant will be one better quality. E.g. Nice garlic planted gives a plant with Very Nice quality.
Dead plants can occur after you neglect any plants under 'Wilting' condition
for one day. After that, your sim will have to dispose or revive them. Dying and
barren are two different states. Barren plants have the same appearance as
dead plants, but they cannot be revived. Each plant will become barren after it
reaches its maximum amount of produce. The Green Thumb trait (not the reward)
allows a Sim to revive a plant. So a Green Thumb Sim can get two Death Flowers.
Everyone else gets just one.
"Going barren" is unavoidable, and not reversible. It's part of
the game balance. The idea is that you get a limited amount of produce
from each planting cycle before you must go through the investment of planting
and waiting through the initial growth.
Telling a Sim to clean up dead plants is time consuming for a real farmer. Each trip goes to the lot garbage can, and won't target small trash containers. You could just delete them manually in Build mode; or use moveobjects on to place the bin closer to the growing plants.
Usage of fruit and veggies from the fridge goes in alphabetical order.
Sims always use up the ingredient in the inventory first. So if you want to make 'Apple Cobbler,' take an apple from the fridge, put the apple in the cook's inventory and then do the cooking.
If the harvested produce is sold to a supermarket, it sells for at least 10% higher value than if sold via an inventory hole, depends on quality.
Seeds you do not want can be sold to the Supermarket or in the inventory box.
There are rumours that if you collect a lot of seeds with the Collector or Supreme Commander, occasionally a seed is worth a great deal of money. Sorting through Sim's inventory and checking prices may be helpful. There are reports of seeds worth up to §20,000. It's possible these are seeds that spawn close to the Science Building. This has not happened to me yet.
Seeds MAY also vary in price if left lying around on the ground.
To examine a stack of seeds in inventory, click on the rounded blue triangle in the upper left corner of the inventory icon. A new window will open in which you can examine each item in the stack individually. Items are always displayed in descending order of quality in this window. I plant the first few fruits, thus keeping to the highest quality available, and sell or stock the fridge with the rest.
Without special mods, if your Sims move to a different house, the plants become untendable to them. They can harvest but not tend, weed or water and do not seem to go barren. The new owners of the house can harvest but can only grow according to their own level of Gardening skill. Moving an unskilled Sim into a house with a mature garden is a quick way to help their gardening skill develop.
Save a lot full of grown, perfect fruit/veggies/money trees and place it as a community lot. Sims in the Neighbourhood can go daily and harvest without having to do anything for it. This is particularly useful for Life Fruit.
Information collected from
MATY, Sims 3 Wiki, Sims 3 guide, my own gameplay.