/**************************************************************************************
 ********** Basic types
 **************************************************************************************/
Color=(
		Red=0.0
		Green=0.0
		Blue=0.0
		Alpha=0.0
	)

Font=(
	Face=""	// "Arial", "System", "Tahoma", ...
	Size=10.0
	Color=Color(
		Red=1.0
		Green=1.0
		Blue=1.0
	)
	Bold=0
	Italic=0
	Underline=0
	Strikethrough=0
)

SimsViewportBackgroundGradient=(
	Gradient=(
		ColorTL=(Red=0 Green=214 Blue=238)
		ColorTR=(Red=0 Green=213 Blue=238)
		ColorBL=(Red=1 Green=34 Blue=154)
		ColorBR=(Red=1 Green=34 Blue=154)
	)
)




/**************************************************************************************
 ********** Base toolwindow types
 **************************************************************************************/
RHXToolWindowManager=()

RHXToolWindow=(
	WindowStructure=""
	X=0.0		Y=0.0
	Width=300.0	Height=0.0
	Visible=1				/* The view menu toggles this property. If this is 1, the window IS visible. */
	NormalVisibility=1		/* Indicates if it is visible when _toolWindowsVisible is TRUE. */
)

RHXPopupWindow=()

/**************************************************************************************
 ********** Progress dialogs
 **************************************************************************************/
ProgressProperties=(
	Progress=0.0	// Value to be displayed
	RangeMin=0.0
	RangeMax=1.0
	Message=UIString()	// No message
	Title="The Sims Creator"	// Constant over the life of the progress bar, so no need for a UIString

	Cancelled=0	// Hasn't been cancelled yet
	Stopping=0	// Hasn't been stopped
	LiveUpdate=1	// Live Update on
)


/**************************************************************************************
 ********** Base Wizard types
 **************************************************************************************/
RHXWizard=(
	Data=()			// All data specific to the wizard is entered here.
	CurrentStage=""	/* This node is watched by the wizard manager.  When the node changes, the
	 * current stage of the corresponding wizard is changed. Usually, the wizard calls 
	 * "RequestNextStage" or "RequestPreviousStage" to do this. */
)

RHWizardStage=(
	NextStage=""
	Action=""	/* Leave blank to launch a window.  Otherwise, the given action is executed.
	 * If an action is executed, it should call "RequestNextStage", "RequestPreviousStage", or "EndWizard" when it completes. */
)

/**************************************************************************************
 ********** Base brush types
 **************************************************************************************/
SimpleBrush=
	(
		Name="Soft 0.1"
		Scale=0.100000
		Aspect=0.500000
		Spacing=0.150000
		Rotation=0.000000
		Strength=0.400000
		Color=Color
			(
				Red=0.000000
				Green=0.000000
				Blue=0.000000
				Alpha=0.000000
				Brightness=1.000000
			)
		Feather=1.000000
		Profile=0
		PressAffectsScale=0
		PressAffectsStrength=1
		PaintOperation=0
		PencilMode=2
		PaintMode=0	// 0 for solid color, 1 for texture paint
		TextureSwatchIndex=0
		TextureCupboard=0
		DefaultPreset = 9
	)