// ============================================================================
// This file contains the template preferences.  The user's preferences are stored in 
//	ADGUser:Preferences.  Whenever this file is changed, the user's preferences are 
//	merged with this file.
// To add a new preference, just add a property to this file.  Don't bother about calling
//	EstablishCompound() or checking whether a property exists; if it's in this file, it'll be 
//	loaded the next time the program runs.
// It's safe for the user to delete their preferences file at any time.
// ============================================================================

RecentFileList=(
	NumRecentFiles=6
	// Recent file names are stored here
)

RenderOptions=(
	SimsMainRenderer = 2
	Renderer2D=2
	Renderer3D=2
	DefaultMaterial = 2
	ShutdownSuccess = 0
)

Language = "English"

// ============================================================================
// I am expecting that all data after this point is historic.  If I'm wrong, move it above this comment.
// ============================================================================
/*
Modeling =
	(
		WorldSpace = 0
	)
General=
	(
		Stroke=
			(
				PathPreview=GUICheckBox
					(
						Label="Painting path preview"
						State=1
						Default=0
					)
				DrawingSpeed=GUISlider
					(
						Label="Drawing speed"
						State=0.100000
						Default=0.100000
						Min=0.000000
						Max=1.000000
					)
				CatchupSpeed=GUISlider
					(
						Label="Catch-up speed"
						Value=0.100000
						Default=0.100000
						Min=0.000000
						Max=1.000000
					)
				Undo=GUIInteger
					(
						Label="Undo buffer size"
						Value=4
						Default=4
						Min=1
						Max=100
					)
				Options=GUIRegion
					(
						SaveReminderInterval=GUIInteger
							(
								Label="Remind to save time"
								Value=0
								Default=2
								Min=0
								Max=100
							)
						GestureSupport=GUIBoolean
							(
								Label="Mouse/stylus gesture support"
								State=0
								Default=0
							)
					)
			)
	)
*/